The ACM CHI Conference on Human Factors in Computing Systems (https://chi2022.acm.org/)

セッション一覧

At-Home with Technology & Data
296
2022-05-02 20:00:00
2022-05-02 21:15:00
Connection
288-289
2022-05-02 20:00:00
2022-05-02 21:15:00
Emotions
297
2022-05-02 20:00:00
2022-05-02 21:15:00
Emotions & Communication in Visualizations
286–287
2022-05-02 20:00:00
2022-05-02 21:15:00
Games in the World
383-385
2022-05-02 20:00:00
2022-05-02 21:15:00
Hacking, Developering, and Privacy Ops
290
2022-05-02 20:00:00
2022-05-02 21:15:00
Haptic Sensing
386
2022-05-02 20:00:00
2022-05-02 21:15:00
Helping People
293
2022-05-02 20:00:00
2022-05-02 21:15:00
Living with Emerging Technologies
395
2022-05-02 20:00:00
2022-05-02 21:15:00
Supporting Motor Impairments through Technology
394
2022-05-02 20:00:00
2022-05-02 21:15:00
Sustainability
294
2022-05-02 20:00:00
2022-05-02 21:15:00
Virtual Agents and Environments
291
2022-05-02 20:00:00
2022-05-02 21:15:00
VR and Agents for Health
292
2022-05-02 20:00:00
2022-05-02 21:15:00
Children and Learning
290
2022-05-02 23:15:00
2022-05-03 00:30:00
Collecting and Structuring Data
288-289
2022-05-02 23:15:00
2022-05-03 00:30:00
Communities
394
2022-05-02 23:15:00
2022-05-03 00:30:00
Creativity Support
393
2022-05-02 23:15:00
2022-05-03 00:30:00
Emotions & Morality in Games
283–285
2022-05-02 23:15:00
2022-05-03 00:30:00
Health Informatics and Visualization
297
2022-05-02 23:15:00
2022-05-03 00:30:00
Helping Doctors and Caregivers
293
2022-05-02 23:15:00
2022-05-03 00:30:00
Immersion
386
2022-05-02 23:15:00
2022-05-03 00:30:00
Improving Input and Output
292
2022-05-02 23:15:00
2022-05-03 00:30:00
Interactive Learning Support Systems
291
2022-05-02 23:15:00
2022-05-03 00:30:00
Phone, Homes, and Privacy
294
2022-05-02 23:15:00
2022-05-03 00:30:00
Social media, Privacy, and Mitigations
395
2022-05-02 23:15:00
2022-05-03 00:30:00
Speculative Design & Design Fictions
383-385
2022-05-02 23:15:00
2022-05-03 00:30:00
Supporting Virtual Work
New Orleans Theater A
2022-05-02 23:15:00
2022-05-03 00:30:00
Technologies to Support Accessibility
286–287
2022-05-02 23:15:00
2022-05-03 00:30:00
Video for Learning
New Orleans Theater C
2022-05-02 23:15:00
2022-05-03 00:30:00
Audio for Accessibility
395
2022-05-03 01:15:00
2022-05-03 02:30:00
Connecting through Telephone, Robot or XR
386
2022-05-03 01:15:00
2022-05-03 02:30:00
Fabricating Devices and Tools
292
2022-05-03 01:15:00
2022-05-03 02:30:00
Immersion and Interaction in Visualization
293
2022-05-03 01:15:00
2022-05-03 02:30:00
Improving Information Access
283–285
2022-05-03 01:15:00
2022-05-03 02:30:00
Justice & Equity II
288-289
2022-05-03 01:15:00
2022-05-03 02:30:00
Making and Unmaking
New Orleans Theater C
2022-05-03 01:15:00
2022-05-03 02:30:00
Mouth-based Interaction
290
2022-05-03 01:15:00
2022-05-03 02:30:00
Predictive Modelling and Simulating Users
291
2022-05-03 01:15:00
2022-05-03 02:30:00
Supporting Dementia
296
2022-05-03 01:15:00
2022-05-03 02:30:00
Text & Pen
286–287
2022-05-03 01:15:00
2022-05-03 02:30:00
Trust, Recommendation, and Explanable AI (XAI)
294
2022-05-03 01:15:00
2022-05-03 02:30:00
UX of XR
393
2022-05-03 01:15:00
2022-05-03 02:30:00
Video Authoring
New Orleans Theater A
2022-05-03 01:15:00
2022-05-03 02:30:00
Visualization Authoring & Creation
297
2022-05-03 01:15:00
2022-05-03 02:30:00
Accessibility and Aging - Methods & Studies
393
2022-05-03 18:00:00
2022-05-03 19:15:00
Authoring Data
283–285
2022-05-03 18:00:00
2022-05-03 19:15:00
Creativity Support Tools
286–287
2022-05-03 18:00:00
2022-05-03 19:15:00
Design and Mixed Reality
New Orleans Theater A
2022-05-03 18:00:00
2022-05-03 19:15:00
Games affect Players and Players affect Games
New Orleans Theater C
2022-05-03 18:00:00
2022-05-03 19:15:00
Intelligent Interaction Techniques
293
2022-05-03 18:00:00
2022-05-03 19:15:00
Interacting with Data
291
2022-05-03 18:00:00
2022-05-03 19:15:00
Interacting with VR
297
2022-05-03 18:00:00
2022-05-03 19:15:00
Mental Health and Wellbeing of Young People
296
2022-05-03 18:00:00
2022-05-03 19:15:00
Mistakes, Explainability
383-385
2022-05-03 18:00:00
2022-05-03 19:15:00
Trust and Control in AI Systems
394
2022-05-03 18:00:00
2022-05-03 19:15:00
Understanding Online Experiences
386
2022-05-03 18:00:00
2022-05-03 19:15:00
UX Methodology
288-289
2022-05-03 18:00:00
2022-05-03 19:15:00
Wearables Devices
290
2022-05-03 18:00:00
2022-05-03 19:15:00
Accessibility and Aging - Design & Experiences
394
2022-05-03 20:00:00
2022-05-03 21:15:00
Agents
291
2022-05-03 20:00:00
2022-05-03 21:15:00
Design Practice
290
2022-05-03 20:00:00
2022-05-03 21:15:00
Fabrication: 3D Printing
383-385
2022-05-03 20:00:00
2022-05-03 21:15:00
Gender and Communities
395
2022-05-03 20:00:00
2022-05-03 21:15:00
Hands & Fingers
286–287
2022-05-03 20:00:00
2022-05-03 21:15:00
Input Techniques
292
2022-05-03 20:00:00
2022-05-03 21:15:00
Instant Messaging & Texting
288-289
2022-05-03 20:00:00
2022-05-03 21:15:00
Social Justice and Urban Research
297
2022-05-03 20:00:00
2022-05-03 21:15:00
Technology for Health and Sustainability
283–285
2022-05-03 20:00:00
2022-05-03 21:15:00
UI Design & Development
296
2022-05-03 20:00:00
2022-05-03 21:15:00
Visual Perception & Exploration
393
2022-05-03 20:00:00
2022-05-03 21:15:00
Voice, Conversation and Design
New Orleans Theater A
2022-05-03 20:00:00
2022-05-03 21:15:00
Accessibility - Video Conferencing & Online Communities
New Orleans Theater A
2022-05-03 23:15:00
2022-05-04 00:30:00
Accessibility and Data Visualization
383-385
2022-05-03 23:15:00
2022-05-04 00:30:00
Augmented or Diminished Reality?
395
2022-05-03 23:15:00
2022-05-04 00:30:00
Bias and Ethics
292
2022-05-03 23:15:00
2022-05-04 00:30:00
Caring for Mental Health and Well-being
297
2022-05-03 23:15:00
2022-05-04 00:30:00
Crowdwork & Collaboration
283–285
2022-05-03 23:15:00
2022-05-04 00:30:00
Dance and Sound
291
2022-05-03 23:15:00
2022-05-04 00:30:00
Deviance Online
290
2022-05-03 23:15:00
2022-05-04 00:30:00
How Technology Matters in Games
394
2022-05-03 23:15:00
2022-05-04 00:30:00
Improving the Built and Natural Environments
New Orleans Theater C
2022-05-03 23:15:00
2022-05-04 00:30:00
Interacting with Smart Technology
386
2022-05-03 23:15:00
2022-05-04 00:30:00
Interaction Schemes and Patterns II
293
2022-05-03 23:15:00
2022-05-04 00:30:00
Strategies for Design
288-289
2022-05-03 23:15:00
2022-05-04 00:30:00
Vis Right Here, Right Now
296
2022-05-03 23:15:00
2022-05-04 00:30:00
Voice and Audio in Learning
286–287
2022-05-03 23:15:00
2022-05-04 00:30:00
AI: Design and Studies
New Orleans Theater A
2022-05-04 01:15:00
2022-05-04 02:30:00
Care in the Long Term
296
2022-05-04 01:15:00
2022-05-04 02:30:00
Cyborg Interactions
393
2022-05-04 01:15:00
2022-05-04 02:30:00
Health and Social Media
New Orleans Theater C
2022-05-04 01:15:00
2022-05-04 02:30:00
Health, Medicine, and Therapy
292
2022-05-04 01:15:00
2022-05-04 02:30:00
Improving VR Experiences
290
2022-05-04 01:15:00
2022-05-04 02:30:00
Intelligent Systems, Human-AI Collaboration
383-385
2022-05-04 01:15:00
2022-05-04 02:30:00
Learning Online, Remotely, and Synchronously
394
2022-05-04 01:15:00
2022-05-04 02:30:00
Material Speculations
395
2022-05-04 01:15:00
2022-05-04 02:30:00
Mobility
286–287
2022-05-04 01:15:00
2022-05-04 02:30:00
Tangibles and Ambient Computing
293
2022-05-04 01:15:00
2022-05-04 02:30:00
The Privacy of Everyday Smart Things
297
2022-05-04 01:15:00
2022-05-04 02:30:00
User Modeling
288-289
2022-05-04 01:15:00
2022-05-04 02:30:00
UX of VR
283–285
2022-05-04 01:15:00
2022-05-04 02:30:00
VR, AR, and 3D for Learning
386
2022-05-04 01:15:00
2022-05-04 02:30:00
Agents in the Loop
292
2022-05-04 18:00:00
2022-05-04 19:15:00
AI: Content Generation
288-289
2022-05-04 18:00:00
2022-05-04 19:15:00
Children and Parents
386
2022-05-04 18:00:00
2022-05-04 19:15:00
Games: Advancing the State of the Art
393
2022-05-04 18:00:00
2022-05-04 19:15:00
Justice & Equity I
297
2022-05-04 18:00:00
2022-05-04 19:15:00
Let's get Physical
290
2022-05-04 18:00:00
2022-05-04 19:15:00
Multimodality
286–287
2022-05-04 18:00:00
2022-05-04 19:15:00
Programming and Coding Support
293
2022-05-04 18:00:00
2022-05-04 19:15:00
Technology for Developing Regions and Underserved Populations
394
2022-05-04 18:00:00
2022-05-04 19:15:00
Users' Preferences and Needs
283–285
2022-05-04 18:00:00
2022-05-04 19:15:00
Design for Wellbeing and Resilience
290
2022-05-04 23:15:00
2022-05-05 00:30:00
Design Foundations
383-385
2022-05-04 23:15:00
2022-05-05 00:30:00
Everyday Life and Technologies
291
2022-05-04 23:15:00
2022-05-05 00:30:00
Getting Realistic in Games
292
2022-05-04 23:15:00
2022-05-05 00:30:00
Models and Theories
297
2022-05-04 23:15:00
2022-05-05 00:30:00
More Accessible, More Inclusive
288-289
2022-05-04 23:15:00
2022-05-05 00:30:00
Natural Language
286–287
2022-05-04 23:15:00
2022-05-05 00:30:00
Nudging, Recommending, Notifying
393
2022-05-04 23:15:00
2022-05-05 00:30:00
Out and About
386
2022-05-04 23:15:00
2022-05-05 00:30:00
Privacy Decisions
296
2022-05-04 23:15:00
2022-05-05 00:30:00
Tools for Programmers/Developers
293
2022-05-04 23:15:00
2022-05-05 00:30:00
Broadening Design
291
2022-05-05 01:15:00
2022-05-05 02:30:00
Captioning Images, Videos and Applications
293
2022-05-05 01:15:00
2022-05-05 02:30:00
Design for Self
297
2022-05-05 01:15:00
2022-05-05 02:30:00
Intelligent Systems and Applications
383-385
2022-05-05 01:15:00
2022-05-05 02:30:00
Privacy, Policy and Politics
292
2022-05-05 01:15:00
2022-05-05 02:30:00
Sensing
386
2022-05-05 01:15:00
2022-05-05 02:30:00
Shape Displays
290
2022-05-05 01:15:00
2022-05-05 02:30:00
Socio-technical aspects of cybercrime
393
2022-05-05 01:15:00
2022-05-05 02:30:00
Touch and tangibility
288-289
2022-05-05 01:15:00
2022-05-05 02:30:00
Working with Intelligent Systems and Tools
286–287
2022-05-05 01:15:00
2022-05-05 02:30:00
Computation & Recommendation with Visualization
288-289
2022-05-05 18:00:00
2022-05-05 19:15:00
COVID Technologies
290
2022-05-05 18:00:00
2022-05-05 19:15:00
Information and Misinformation
283–285
2022-05-05 18:00:00
2022-05-05 19:15:00
Interaction Schemes and Patterns I
286–287
2022-05-05 18:00:00
2022-05-05 19:15:00
Reasoning and Sensemaking
393
2022-05-05 18:00:00
2022-05-05 19:15:00
Technology for Classrooms
386
2022-05-05 18:00:00
2022-05-05 19:15:00
Think Critically
297
2022-05-05 18:00:00
2022-05-05 19:15:00
登録日
2022-06-05 16:51:00
作成者