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Pin-based shape displays present shapes and motion by moving arrays of pins. However, using many linear actuators to achieve this inevitably increases the size and cost of the device. MagneShape instead uses magnetic force to control the levitation height of passive magnetic pins to display shape and motion. While it is simple and inexpensive, MagneShape offers only limited interactivity. Since a certain distance has to be maintained between the magnetic pins to avoid magnetic interference arising between them, MagneShape requires appropriate magnetic patterns and time-consuming magnetization processes to display characters properly. To address this limitation, we improved the configuration of the magnetic pins and developed MagneSwift, a magnetic belt conveyor system with a high-density pin array. When a hand-drawn magnetic pattern is conveyed under the high-density pin array, the drawn pattern is presented on the pin array. We also demonstrate several interactive applications and discuss future possibilities.
This paper presents clay-dough, a 3D printable ceramic material that is made from a mixture of stoneware clay and a biomaterial dough. While all clays shrink when they are fired at high temperatures, clay-dough enables more dramatic shrinkage due to the dough burning away. We developed three clay-dough recipes made from different ratios of clay-to-dough and characterized the properties of each recipe; ultimately correlating shrinkage, density, strength, and porosity to the amount of dough in the recipe. We then leveraged clay-dough's shrinkage in our material-oriented approach to create ceramic forms, where form is dictated by the pattern we load the clay-dough materials in for 3D printing. To exemplify this approach, we built a design space around basic cylindrical forms that change shape during the firing process into more complex forms and explored a range of non-cylindrical applications. Lastly, we reflect on the limitations and opportunities for clay-dough and material-centered research.
We print wax on the paper and turn the composite into a sequentially-controllable, moisture-triggered, rapidly-fabricated, and low-cost shape-changing interface. This technique relies on a sequential control method that harnesses two critical variables: gray levels and water amount. By integrating these variables within a bilayer structure, composed of a paper substrate and wax layer, we produce a diverse wax pattern using a solid inkjet printer. These patterns empower wax paper actuators with rapid control over sequential deformations, harnessing various bending degrees and response times, which helps to facilitate the potential of swift personal actuator customization. Our exploration encompasses the material mechanism, the sequential control method, fabrication procedures, primitive structures, and evaluations. Additionally, we introduce a user-friendly software tool for design and simulation. Lastly, we demonstrate our approach through applications across four domains: agricultural seeding, interactive toys and art, home decoration, and electrical control.
Integrating sensors into knitted input devices traditionally comes with considerable constraints for textile and UI design freedom. In this work, we demonstrate a novel, minimally invasive method for fabricating knitted sensors that overcomes this limitation. We integrate copper wire with piezoresistive enamel directly into the fabric using weft knitting to establish strain and pressure sensing cells that consist only of single pairs of intermeshed loops. The result is unobtrusive and potentially invisible, which provides tremendous latitude for visual and haptic design. Furthermore, we present several variations of stitch compositions, resulting in loop meshes that feature distinct response with respect to direction of exerting force. Utilizing this property, we are able to infer actuation modalities and considerably expand the device's input space. In particular, we discern strain directions and surface pressure. Moreover, we provide an in-depth description of our fabrication method, and demonstrate our solution's versatility on three exemplary use cases.
To enhance the dining experience, prior studies in Human-Computer Interaction (HCI) and gastrophysics have demonstrated that modifying the static shape of solid foods can amplify taste perception. However, the exploration of dynamic shape-changing mechanisms in liquid foods remains largely untapped. In the present study, we employ cymatics, a scientific discipline focused on utilizing sound frequencies to generate patterns in liquids and particles—to augment the drinking experience. Utilizing speakers, we dynamically reshaped liquids exhibiting five distinct taste profiles and evaluated resultant changes in taste perception and drinking experience. Our research objectives extend beyond merely augmenting taste from visual to tactile sensations; we also prioritize the experiential aspects of drinking. Through a series of experiments and workshops, we revealed a significant impact on taste perception and overall drinking experience when mediated by cymatics effects. Building upon these findings, we designed and developed tableware to integrate cymatics principles into gastronomic experiences.