Exploring Interactive Color Palettes for Abstraction-Driven Exploratory Image Colorization
説明

Color design is essential in areas such as product, graphic, and fashion design. However, current tools like Photoshop, with their concrete-driven color manipulation approach, often stumble during early ideation, favoring polished end results over initial exploration. We introduced Mondrian as a test-bed for abstraction-driven approach using interactive color palettes for image colorization. Through a formative study with six design experts, we selected three design options for visual abstractions in color design and developed Mondrian where humans work with abstractions and AI manages the concrete aspects. We carried out a user study to understand the benefits and challenges of each abstraction format and compare the Mondrian with Photoshop. A survey involving 100 participants further examined the influence of each abstraction format on color composition perceptions. Findings suggest that interactive visual abstractions encourage a non-linear exploration workflow and an open mindset during ideation, thus providing better creative affordance.

日本語まとめ
読み込み中…
読み込み中…
Cieran: Designing Sequential Colormaps via In-Situ Active Preference Learning
説明

Quality colormaps can help communicate important data patterns. However, finding an aesthetically pleasing colormap that looks "just right" for a given scenario requires significant design and technical expertise. We introduce Cieran, a tool that allows any data analyst to rapidly find quality colormaps while designing charts within Jupyter Notebooks. Our system employs an active preference learning paradigm to rank expert-designed colormaps and create new ones from pairwise comparisons, allowing analysts who are novices in color design to tailor colormaps to their data context. We accomplish this by treating colormap design as a path planning problem through the CIELAB colorspace with a context-specific reward model. In an evaluation with twelve scientists, we found that Cieran effectively modeled user preferences to rank colormaps and leveraged this model to create new quality designs. Our work shows the potential of active preference learning for supporting efficient visualization design optimization.

日本語まとめ
読み込み中…
読み込み中…
Palette, Purpose, Prototype: The Three Ps of Color Design and How Designers Navigate Them
説明

This paper contributes to understanding of a fundamental process

in design: choosing colors. While much has been written on color

theory and about general design processes, understanding of designers’

actual color-design practice and experiences remains patchy.

To address this gap, this paper presents qualitative findings from

an interview-based study with 12 designers and, on their basis,

a conceptual framework of three interlinked color design spaces:

purpose, palette, and prototype. Respectively, these represent a

meaning the colors should deliver, a proposed set of colors fitting

this purpose, and a possible allocation of these colors to a candidate

design. Through a detailed report on how designers iteratively navigate

these spaces, the findings offer a rich account of color-design

practice and point to possible design benefits from computational

toolsthat integrate considerations of all three.

日本語まとめ
読み込み中…
読み込み中…
Color Maker: a Mixed-Initiative Approach to Creating Accessible Color Maps
説明

Quantitative data is frequently represented using color, yet designing effective color mappings is a challenging task, requiring one to balance perceptual standards with personal color preference. Current design tools either overwhelm novices with complexity or offer limited customization options. We present ColorMaker, a mixed-initiative approach for creating colormaps. ColorMaker combines fluid user interaction with real-time optimization to generate smooth, continuous color ramps. Users specify their loose color preferences while leaving the algorithm to generate precise color sequences, meeting both designer needs and established guidelines. ColorMaker can create new colormaps, including designs accessible for people with color-vision deficiencies, starting from scratch or with only partial input, thus supporting ideation and iterative refinement. We show that our approach can generate designs with similar or superior perceptual characteristics to standard colormaps. A user study demonstrates how designers of varying skill levels can use this tool to create custom, high-quality colormaps. ColorMaker is available at: https://colormaker.org

日本語まとめ
読み込み中…
読み込み中…
Piet: Facilitating Color Authoring for Motion Graphics Video
説明

Motion graphic (MG) videos are effective and compelling for presenting complex concepts through animated visuals; and colors are important to convey desired emotions, maintain visual continuity, and signal narrative transitions. However, current video color authoring workflows are fragmented, lacking contextual previews, hindering rapid theme adjustments, and not aligning with designers’ progressive authoring flows. To bridge this gap, we introduce Piet, the first tool tailored for MG video color authoring. Piet features an interactive palette to visually represent color distributions, support controllable focus levels, and enable quick theme probing via grouped color shifts. We interviewed 6 domain experts to identify the frustrations in current tools and inform the design of Piet. An in-lab user study with 13 expert designers showed that Piet effectively simplified the MG video color authoring and reduced the friction in creative color theme exploration.

日本語まとめ
読み込み中…
読み込み中…