Sustainable Development (SD) in its dimensions – environment, economy, and society – is a growing area of concern within the HCI community. This paper advances a systematic literature review on sustainability across the Sustainable Human-Computer Interaction (SHCI) body of work. The papers were classified according to the Triple Bottom Line (TBL) framework to understand how the pillars of SD play into the HCI discourse on sustainability. The economic angle was identified as a gap in SHCI literature. To meet the TBL of SD, however, a balance needs to be sought across all ‘lines’. In this paper, we propose that HCI can advance the discussion and the understanding of the economic concepts around sustainability through taking a sociology perspective on the economic angle of the TBL. We sustain this claim by discussing economic concepts and the role that digital can play in redefining the established foundations of our economic system.
A transition to renewable energy increases the risks of disruptions when electricity supply does not meet demand. HCI has explored how digital technologies can mitigate such problems in households through support for reducing or shifting electricity use. However, faster transitions may be possible if some disturbances can be acceptable and households are supported in adapting to them. In this paper, we present a study of 21 Swedish households and their experiences of and ideas on how to manage disruptions in electricity supply. We call this perspective household energy resilience and identify three strategies for resilience: (1) response diversity, i.e., diversity in ways of carrying out normally electricity-dependent practices, (2) creating opportunities to develop resilience, and (3) building community energy resilience. Furthermore, we suggest how HCI can support these strategies, both by providing tools to increase resilience and by carefully designing technology and services to be more resilient in themselves.
This paper responds to sustainable HCI’s call to design long-term participatory projects with grassroots communities to counter the local effects of climate change and support more viable practices. We contribute a methodological approach to participatory speculative design as a series of interrelated experiments in living, working in symbiosis with a food-growing community moving towards collective resilience and food sovereignty. As an example of sustainability research within HCI, community food-growing has predominantly focused on collaborative acts of growing rather than disagreements, divergences, and frictions. Limited attention has been paid to the challenges of effectively negotiating collaborative, sustainable speculative futures in this context. This paper reports on a workshop series on sustainable community food-growing using situated participatory speculation to address potential tensions when working collaboratively towards socio-technical alternatives.
This paper discusses Digital Environmental Stewardship as an analytical framework that can help HCI scholarship to understand, design, and assess sociotechnical interventions concerned with sustainable waste management practices. Drawing on environmental studies, we outline key concepts of environmental stewardship -- namely actors, capacity, and motivations -- to unpack how different initiatives for handling waste are organised, both through grassroots and top-down interventions, and through varying sociotechnical configurations. We use these dimensions to analyse three different cases of waste management that illustrate how actions of care for the environment are ecologically organised, and what challenges might hinder them beyond –or besides–behavioural motivations. We conclude with a discussion on the orientation to action th at the suggested framework provides, and its role in understanding, designing and assessing digital technologies in this domain. We argue that examining how stewardship actions fold into each other helps design sociotechnical interventions for managing waste from within a relational perspective.