Exploration of Foot-based Text Entry Techniques for Virtual Reality Environments

要旨

Foot-based input can serve as a supplementary or alternative approach to text entry in virtual reality (VR). This work explores the feasibility and design of foot-based techniques that are hands-free. We first conducted a preliminary study to assess foot-based text entry in standing and seated positions with tap and swipe input approaches. The findings showed that foot-based text input was feasible, with the possibility for performance and usability improvements. We then developed three foot-based techniques, including two tap-based techniques (FeetSymTap and FeetAsymTap) and one swipe-based technique (FeetGestureTap), and evaluated their performance via another user study. The results show that the two tap-based techniques supported entry rates of 11.12 WPM and 10.80 WPM, while the swipe-based technique led to 9.16 WPM. Our findings provide a solid foundation for the future design and implementation of foot-based text entry in VR and have the potential to be extended to MR and AR.

著者
Tingjie Wan
Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China
Liangyuting Zhang
Xi'an Jiaotong-Liverpool University, Suzhou, China
Hongyu Yang
Xi'an Jiaotong-Liverpool University, Suzhou, China
Pourang Irani
University of British Columbia (Okanagan), Kelowna, British Columbia, Canada
Lingyun Yu
Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China
Hai-Ning Liang
Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China
論文URL

doi.org/10.1145/3613904.3642757

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Text Entry Techniques

316A
4 件の発表
2024-05-16 20:00:00
2024-05-16 21:20:00