Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality

要旨

Source confusion occurs when individuals attribute a memory to the wrong source (e.g., confusing a picture with an experienced event). Virtual Reality (VR) represents a new source of memories particularly prone to being confused with reality. While previous research identified causes of source confusion between reality and other sources (e.g., imagination, pictures), there is currently no understanding of what characteristics specific to VR (e.g., immersion, presence) could influence source confusion. Through a laboratory study (n=29), we 1) confirm the existence of VR source confusion with current technology, and 2) present a quantitative and qualitative exploration of factors influencing VR source confusion. Building on the Source Monitoring Framework, we identify VR characteristics and assumptions about VR capabilities (e.g., poor rendering) that are used to distinguish virtual from real memories. From these insights, we reflect on how the increasing realism of VR could leave users vulnerable to memory errors and perceptual manipulations.

著者
Elise Bonnail
Institut Polytechnique de Paris, Paris, France
Julian Frommel
Utrecht University, Utrecht, Netherlands
Eric Lecolinet
Institut Polytechnique de Paris, Paris, France
Samuel Huron
Télécom Paris, Institut Polytechnique de Paris, Palaiseau, ile de France, France
Jan Gugenheimer
TU-Darmstadt, Darmstadt, Germany
論文URL

doi.org/10.1145/3613904.3641992

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Reality and Un-Reality in Immersive Interactions

313A
5 件の発表
2024-05-16 01:00:00
2024-05-16 02:20:00