GustosonicSense: Towards understanding the design of playful gustosonic eating experiences

要旨

The pleasure that often comes with eating can be further enhanced with intelligent technology, as the field of human-food interaction suggests. However, knowledge on how to design such pleasure-supporting eating systems is limited. To begin filling this knowledge gap, we designed “GustosonicSense”, a novel gustosonic eating system that utilizes wireless earbuds for sensing different eating and drinking actions with a machine learning algorithm and trigger playful sounds as a way to facilitate pleasurable eating experiences. We present the findings from our design and a study that revealed how we can support the "stimulation", "hedonism", and "reflexivity" for playful human-food interactions. Ultimately, with our work, we aim to support interaction designers in facilitating playful experiences with food.

著者
Yan Wang
Monash University, Melbourne, Victoria, Australia
Humphrey O. Obie
Monash University, Melbourne, Victoria, Australia
Zhuying Li
Southeast University, Nanjing, China
Flora D.. Salim
University of New South Wales, Sydney, NSW, Australia
John Grundy
Monash University, Melbourne, Victoria, Australia
Florian ‘Floyd’. Mueller
Monash University, Melbourne, VIC, Australia
論文URL

doi.org/10.1145/3613904.3642182

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Remote Presentations: Highlight on Creative HCI

Remote Sessions
11 件の発表
2024-05-15 18:00:00
2024-05-16 02:20:00