Virtual Reality, Real Pedagogy: A Contextual Inquiry of Instructor Practices with VR Video

要旨

Virtual reality (VR) offers promise in education given its immersive and socially engaging nature, but it can pose challenges for educators when creating VR-specific content. VR videos can function as a new educational tool for VR content creation due to their creation affordability and user-friendliness. However, little empirical research exists on how educators utilize VR videos and associated pedagogy in real classes. Our research employed a contextual inquiry, through in-person interviews and online surveys with 11 instructors to gain actionable insights from envisioned teaching scenarios for VR videos that are informed by actual instructional practices. Our study aims to understand the factors that motivate instructors' adoption of VR videos, identify challenges educators face when incorporating VR videos into instructional units, and examine pedagogical adjustments when integrating VR videos into teaching. Through empirical evidence, we provide design implications for the development of VR-based learning experiences across diverse educational contexts. Our study also serves as a practical case of how VR can be adopted and integrated into education.

著者
Qiao Jin
University of Minnesota, Minneapolis, Minnesota, United States
Yu Liu
University of Southern California, Los Angeles, California, United States
Ye Yuan
McMaster University, Hamilton, Ontario, Canada
Bo Han
George Mason University, Fairfax, Virginia, United States
Feng Qian
University of Southern California, Los Angeles, California, United States
Svetlana Yarosh
University of Minnesota, Minneapolis, Minnesota, United States
論文URL

https://doi.org/10.1145/3613904.3642510

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Learning and Teaching Technologies B

319
5 件の発表
2024-05-15 18:00:00
2024-05-15 19:20:00