Examining the Use of VR as a Study Aid for University Students with ADHD

要旨

Attention-deficit/hyperactivity disorder (ADHD) is a neurodevelopmental condition characterized by patterns of inattention and impulsivity, which lead to difficulties maintaining concentration and motivation while completing academic tasks. University settings, characterized by a high student-to-staff ratio, make treatments relying on human monitoring challenging. One potential replacement is Virtual Reality (VR) technology, which has shown potential to enhance learning outcomes and promote flow experience. In this study, we investigate the usage of VR with 27 university students with ADHD, in an effort to improve their performance in completing homework, including an exploration of automated feedback via a technology probe. Quantitative results show significant increases in concentration, motivation, and effort levels during these VR sessions and qualitative data offers insight into considerations like comfort and deployment. Together, the results suggest that VR can be a valuable tool in leveling the playing field for university students with ADHD.

受賞
Honorable Mention
著者
Isabelle Cuber
University of Zurich, Zurich, Zurich, Switzerland
Juliana G. Goncalves de Souza
Virginia Commonwealth University, Richmond, Virginia, United States
Irene Jacobs
Virginia Commonwealth University, Richmond, Virginia, United States
Caroline Lowman
Virginia Commonwealth University, Richmond, Virginia, United States
David Shepherd
Louisiana State University, Baton Rouge, Louisiana, United States
Thomas Fritz
University of Zurich, Zurich, Switzerland
Joshua M. Langberg
Rutgers University, New Brunswick, New Jersey, United States
論文URL

doi.org/10.1145/3613904.3643021

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Assistive Technologies for Learning and Information with Neurodiversity

313A
5 件の発表
2024-05-15 01:00:00
2024-05-15 02:20:00