Seated-WIP: Enabling Walking-in-Place Locomotion for Stationary Chairs in Confined Spaces

要旨

We introduce Seated-WIP, a footstep-based locomotion technique tailored for users seated in confined spaces such as on an airplane. It emulates real-world walking using forefoot or rearfoot in-place stepping, enhancing embodiment while reducing fatigue for pro- longed interactions. Our footstep-locomotion maps users’ footstep motions to four locomotion actions: walking forward, turning-in- place, walking backward, and sidestepping. Our first study examined embodiment and fatigue levels across various sitting positions using forefoot, rearfoot, and fullfoot stepping methods. While all these methods effectively replicated walking, users favored the forefoot and rearfoot methods due to reduced fatigue. In our sec- ond study, we compared the footstep-locomotion to leaning- and controller-locomotion on a multitasking navigation task. Results indicate that footstep locomotion offers the best embodied sense of walking and has comparable fatigue levels to controller-locomotion, albeit with slightly reduced efficiency than controller-locomotion. In seated VR environments, footstep locomotion offers a harmonious blend of embodiment, fatigue mitigation, and efficiency.

受賞
Best Paper
著者
Liwei Chan
National Chiao Tung University, Hsinchu, Taiwan
Tzu-Wei Mi
National Yang Ming Chiao Tung University, Hsinchu, 886, Taiwan
ZHUNG HAO HSUEH
Multimedia Engineering , Hsinchu, Taiwan
Yi-Ci Huang
National Chiao Tung University, Hsinchu City, Taiwan
Ming Yun Hsu
National Yang Ming Chiao Tung University, Hsinchu, Taiwan
論文URL

https://doi.org/10.1145/3613904.3642395

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Reality-Virtuality Continuum: Interaction and Collaboration

316A
5 件の発表
2024-05-14 18:00:00
2024-05-14 19:20:00