An Artists' Perspectives on Natural Interactions for Virtual Reality 3D Sketching

要旨

Virtual Reality (VR) applications like OpenBrush offer artists access to 3D sketching tools within the digital 3D virtual space. These 3D sketching tools allow users to ``paint'' using virtual digital strokes that emulate real-world mark-making. Yet, users paint these strokes through (unimodal) VR controllers. Given that sketching in VR is a relatively nascent field, this paper investigates ways to expand our understanding of sketching in virtual space, taking full advantage of what an immersive digital canvas offers. Through a study conducted with the participation of artists, we identify potential methods for natural multimodal and unimodal interaction techniques in 3D sketching. These methods demonstrate ways to incrementally improve existing interaction techniques and incorporate artistic feedback into the design.

著者
Richard Rodriguez
Colorado State University, Fort Collins, Colorado, United States
Brian T.. Sullivan
Colorado State University, Fort Collins, Colorado, United States
Mayra Donaji. Barrera Machuca
Dalhousie University, Halifax, Nova Scotia, Canada
Anil Ufuk Batmaz
Concordia University, Montreal, Quebec, Canada
Cyane Tornatzky
Colorado State University, Fort Collins, Colorado, United States
Francisco Raul. Ortega
Colorado State University, Ft. Collins, Colorado, United States
論文URL

doi.org/10.1145/3613904.3642758

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Creative Practices, Arts and AI

311
5 件の発表
2024-05-14 18:00:00
2024-05-14 19:20:00