Stairway to Heaven: A Gamified VR Journey for Breath Awareness

要旨

Gamification and virtual reality (VR) are increasingly being explored for their potential to enhance mindful practices and well-being. We further explore the potential of gamification and VR for breath awareness and mindfulness, and contribute Stairway to Heaven, a VR artifact that combines gamification with respiratory sensor biofeedback to cultivate mindful awareness of breathing. In our mixed-method study with 21 participants, we evaluated the usability and effectiveness of our artifact in promoting breathing frequencies between 4 and 10 breaths per minute (BPM). We integrate breath-driven teleportation as a virtual locomotion technique (VLT) using respiratory biofeedback to gamify progression through a virtual wilderness. Additionally, we supplement our design with a mindfulness audio guide. The results of our user study showcase the potential of combining actionable gamification and VR, guided mindfulness, and breath-driven VLT to foster slow breathing self-regulation successfully.

著者
Nathan Miner
Northeastern University, Boston, Massachusetts, United States
Amir Abdollahi
Northeastern University, Boston, Massachusetts, United States
Caleb P.. Myers
Northeastern University, Boston, Massachusetts, United States
Mehmet Kosa
Northeastern University, Boston, Massachusetts, United States
Hamid Ghaednia
Massachusetts General Hospital, Boston, Massachusetts, United States
Joseph Schwab
Massachusetts General Hospital , Boston, Massachusetts, United States
Casper Harteveld
Northeastern University, Boston, Massachusetts, United States
Giovanni M. Troiano
Northeastern University, Boston, Massachusetts, United States
論文URL

doi.org/10.1145/3613904.3641986

動画

会議: CHI 2024

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2024.acm.org/)

セッション: Mindfulness and Goals

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5 件の発表
2024-05-14 01:00:00
2024-05-14 02:20:00