Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb

要旨

Selecting targets directly in the virtual world is difficult due to the lack of haptic feedback and inaccurate estimation of egocentric distances. Proprioception, the sense of self-movement and body position, can be utilized to improve virtual target selection by placing targets on or around one's body. However, its effective scope is limited closely around one's body. We explore the concept of virtually-extended proprioception by appending virtual body parts mimicking real body parts to users' avatars, to provide spatial reference to virtual targets. Our studies suggest that our approach facilitates more efficient target selection in VR as compared to no reference or using an everyday object as reference. Besides, by cultivating users' sense of ownership on the appended virtual body part, we can further enhance target selection performance. The effects of transparency and granularity of the virtual body part on target selection performance are also discussed.

キーワード
appended limb
spatial reference
target selection
virtual reality
proprioception
著者
Yang Tian
The Chinese University of Hong Kong, Hong Kong, China
Yuming Bai
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences, Shenzhen, China
Shengdong Zhao
National University of Singapore, Singapore, Singapore
Chi-Wing Fu
The Chinese University of Hong Kong & Chinese Academy of Sciences, Hong Kong, China
Tianpei Yang
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences, Shenzhen, China
Pheng Ann Heng
The Chinese University of Hong Kong & Chinese Academy of Sciences, HongKong, China
DOI

10.1145/3313831.3376557

論文URL

https://doi.org/10.1145/3313831.3376557

動画

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: VRy touching illusions

Paper session
311 KAUA'I
5 件の発表
2020-04-30 18:00:00
2020-04-30 19:15:00
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