Feel the Future: Toolkits for Haptics

会議の名前
UIST 2023
Parametric Haptics: Versatile Geometry-based Tactile Feedback Devices
要旨

Haptic feedback is important for immersive, assistive, or multimodal interfaces, but engineering devices that generalize across applications is notoriously difficult. To address the issue of versatility, we propose Parametric Haptics, geometry-based tactile feedback devices that are customizable to render a variety of tactile sensations. To achieve this, we integrate the actuation mechanism with the tactor geometry into passive 3D printable patches, which are then connected to a generic wearable actuation interface consisting of micro gear motors. The key benefit of our approach is that the 3D-printed patches are modular, can consist of varying numbers and shapes of tactors, and that the tactors can be grouped and moved by our actuation geometry over large areas of the skin. The patches are soft, thin, conformable, and easy to customize to different use cases, thus potentially enabling a large design space of diverse tactile sensations. In our user study, we investigate the mapping between geometry parameters of our haptic patches and users’ tactile perceptions. Results indicate a good agreement between our parameters and the reported sensations, showing initial evidence that our haptic patches can produce a wide range of sensations for diverse use scenarios. We demonstrate the utility of our approach with wearable prototypes in immersive Virtual Reality (VR) scenarios, embedded into wearable objects such as glasses, and as wearable navigation and notification interfaces. We support designing such patches with a design tool in Rhino.

著者
Violet Yinuo Han
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Abena Boadi-Agyemang
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Yuyu Lin
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
David Lindlbauer
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Alexandra Ion
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
論文URL

https://doi.org/10.1145/3586183.3606766

動画
MagKnitic: Machine-knitted Passive and Interactive Haptics Textiles with Integrated Binary Sensing
要旨

In this paper, we introduce \textit{MagKnitic}, a novel approach to integrate passive force feedback and binary sensing into fabrics via digital machine knitting. Our approach utilizes digital fabrication technology to enable haptic interfaces that are soft, flexible, lightweight, and conform to the user's body shape. Despite these characteristics, our interfaces provide diverse, interactive, and responsive force feedback, expanding the design space for haptic experiences. \textit{MagKnitic} provides scalable and customizable passive haptic sensations by utilizing the attractive force between ferromagnetic yarns and permanent magnets, both of which are seamlessly integrated into knitted fabrics. Moreover, we present a binary sensing capability based on the resistance drop resulting from the activated electrical path between the integrated magnets and ferromagnetic yarn upon direct contact. We offer parametric design templates for users to customize \textit{MagKnitic} layouts and patterns. With various design layouts and combinations, \textit{MagKnitic} supports passive haptics interactions of linear, polar, angular, planar, radial, and user-defined motions. We perform a technical evaluation of the passive force feedback and the binary sensing capabilities with different machine knitting layouts and patterns, embedded magnet sizes, and interaction distances. In addition, we conduct two user studies to validate the effectiveness of \textit{MagKnitic}. Finally, we demonstrate various application scenarios, including wearable input interfaces, game controllers, passive VR/AR wearables, and interactive furniture coverings.

著者
Yiyue Luo
Massachusetts Institute of Technology (MIT), Cambridge, Massachusetts, United States
Junyi Zhu
MIT CSAIL, Cambridge, Massachusetts, United States
Kui Wu
Tencent, los angeles, California, United States
Cedric Honnet
MIT, Cambridge, Massachusetts, United States
Stefanie Mueller
MIT CSAIL, Cambridge, Massachusetts, United States
Wojciech Matusik
MIT, Cambridge, Massachusetts, United States
論文URL

https://doi.org/10.1145/3586183.3606765

動画
Telextiles: End-to-end Remote Transmission of Fabric Tactile Sensation
要旨

The tactile sensation of textiles is critical in determining the comfort of clothing. For remote use, such as online shopping, users cannot physically touch the textile of clothes, making it difficult to evaluate its tactile sensation. Tactile sensing and actuation devices are required to transmit the tactile sensation of textiles. The sensing device needs to recognize different garments, even with hand-held sensors. In addition, the existing actuation device can only present a limited number of known patterns and cannot transmit unknown tactile sensations of textiles. To address these issues, we propose Telextiles, an interface that can remotely transmit tactile sensations of textiles by creating a latent space that reflects the proximity of textiles through contrastive self-supervised learning. We confirm that textiles with similar tactile features are located close to each other in the latent space through a two-dimensional plot. We then compress the latent features for known textile samples into the 1D distance and apply the 16 textile samples to the rollers in the order of the distance. The roller is rotated to select the textile with the closest feature if an unknown textile is detected.

著者
Takekazu Kitagishi
The University of Tokyo, Tokyo, Japan
Yuichi Hiroi
The University of Tokyo, Tokyo, Japan
Yuna Watanabe
The University of Tokyo, Tokyo, Japan
Yuta Itoh
The University of Tokyo, Tokyo, Japan
Jun Rekimoto
The University of Tokyo, Tokyo, Japan
論文URL

https://doi.org/10.1145/3586183.3606764

動画
WRLKit: Computational Design of Personalized Wearable Robotic Limbs
要旨

Wearable robotic limbs (WRLs) augment human capabilities through robotic structures that attach to the user’s body. While WRLs are intensely researched and various device designs have been presented, it remains difficult for non-roboticists to engage with this exciting field. We aim to empower interaction designers and application domain experts to explore novel designs and applications by rapidly prototyping personalized WRLs that are customized for different tasks, different body locations, or different users. In this paper, we present WRLKit, an interactive computational design approach that enables designers to rapidly prototype a personalized WRL without requiring extensive robotics and ergonomics expertise. The body-aware optimization approach starts by capturing the user’s body dimensions and dynamic body poses. Then, an optimized fabricable structure of the WRL is generated for a desired mounting location and workspace of the WRL, to fit the user’s body and intended task. The results of a user study and several implemented prototypes demonstrate the practical feasibility and versatility of WRLKit.

著者
Artin Saberpour Abadian
Saarland Informatics Campus, Saarbrücken, Germany
Ata Otaran
Saarland Informatics Campus, Saarbrücken, Germany
Martin Schmitz
Saarland Informatics Campus, Saarbrücken, Germany
Marie Muehlhaus
Saarland Informatics Campus, Saarbrücken, Germany
Rishabh Dabral
Max Planck Institute for Informatics, Saarbrücken, Germany
Diogo Luvizon
Max Planck Institute for Informatics, Saarbrücken, Germany
Azumi Maekawa
University of Tokyo, Tokyo, Japan
Masahiko Inami
University of Tokyo, Tokyo, Japan
Christian Theobalt
Max Planck Institute for Informatics, Saarbrücken, Germany
Jürgen Steimle
Saarland University, Saarland Informatics Campus, Saarbrücken, Germany
論文URL

https://doi.org/10.1145/3586183.3606748

動画
Interactive Benefits from Switching Electrical to Magnetic Muscle Stimulation
要旨

Electrical muscle stimulation (EMS) became a popular method for force-feedback without mechanical-actuators. While much has been written about the advantages of EMS, not much work has investigated circumventing its key limitations: (1) as impulses traverse the skin, they cause an uncomfortable “tingling”; (2) impulses are delivered via gelled-electrodes, which not only require direct skin contact (must be worn under clothes); but, also (3) dry up after a few hours. To tackle these, we explore switching from electrical to magnetic muscle stimulation (MMS), via electromagnetic fields generated by coils. The first advantage is that MMS coils do not require direct skin contact and can actuate up to 5 cm away (Study#1)—this enables applications not possible with EMS, such as stimulation over the clothes and without ever replacing electrodes. Second, and more important, MMS results in ~50 % less discomfort caused by tingling than EMS (Study#2). We found that reducing this tingling discomfort has two downstream effects for interactive systems: (1) participants rated MMS force-feedback as more realistic than that of EMS (Study#3); and (2) participants could more accurately perceive the pose actuated by the interactive system (Study#4). Finally, we demonstrated applications where our proposed switch from EMS to MMS improves user experience, including for VR feedback, gaming, and pose-control.

著者
Yudai Tanaka
University of Chicago, Chicago, Illinois, United States
Akifumi Takahashi
University of Chicago, Chicago, Illinois, United States
Pedro Lopes
University of Chicago, Chicago, Illinois, United States
論文URL

https://doi.org/10.1145/3586183.3606812

動画
SleeveIO: Modular and Reconfigurable Platform for Multimodal Wearable Haptic Feedback Interactions
要旨

SleeveIO is a modular and reconfigurable hardware platform for rapid prototyping of multimodal wearable haptic feedback interactions. SleeveIO features engineered machine-knitted sleeve and band substrates, and five categories of haptic feedback actuator modules including vibrotactors, bellows, muscles, suction/puffing cups, and quad-chamber actuators. A universal magnetic attachment mechanism unifies the different types of actuators, enabling countless multimodal haptic experiences involving combinations of different actuator types in different configurations. SleeveIO is compatible with a variety of hardware/software control platforms, such as FlowIO [42], which enables individual control of each haptic actuator and makes the system battery-powered and untethered. This paper presents the SleeveIO platform in detail along with replication resources, a novel generalized approach to making different types of haptic actuators modular and interoperable, new application possibilities enabled by SleeveIO, and a pilot assessment of the viability of the platform as a whole and each module individually.

著者
Ali Shtarbanov
MIT Media Lab, Cambridge, Massachusetts, United States
Mengjia Zhu
Meta Reality Labs, Redmond, Washington, United States
Nick Colonnese
Facebook, Redmond, Washington, United States
Amirhossein H. Memar
Meta, Redmond, Washington, United States
論文URL

https://doi.org/10.1145/3586183.3606739

動画