Vibration & haptics

Paper session

会議の名前
CHI 2020
AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing
要旨

3D printing technology can be used to rapidly prototype the look and feel of 3D objects. However, the objects produced are passive. There has been increasing interest in making these objects interactive, yet they often require assembling components or complex calibration. In this paper, we contribute AirTouch, a technique that enables designers to fabricate touch-sensitive objects with minimal assembly and calibration using pneumatic sensing. AirTouch-enabled objects are 3D printed as a single structure using a consumer-level 3D printer. AirTouch uses pre-trained machine learning models to identify interactions with fabricated objects, meaning that there is no calibration required once the object has completed printing. We evaluate our technique using fabricated objects with various geometries and touch sensitive locations, obtaining accuracies of at least 90% with 12 interactive locations.

キーワード
3D printing
pneumatic sensing
touch interactio
著者
Carlos E. Tejada
University of Copenhagen, Copenhagen, Denmark
Raf Ramakers
Hasselt University, Hasselt, Belgium
Sebastian Boring
Aalborg University, Copenhagen, Denmark
Daniel Ashbrook
University of Copenhagen, Copenhagen, Denmark
DOI

10.1145/3313831.3376136

論文URL

https://doi.org/10.1145/3313831.3376136

動画
Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
要旨

Given the prevalence and adverse impact of anxiety, there is considerable interest in using technology to regulate anxiety. Evaluating the efficacy of such technology in terms of both the average effect (the intervention efficacy) and the heterogeneous effect (for whom and in what context the intervention was effective) is of paramount importance. In this paper, we demonstrate the efficacy of PIV, a personalized breathing pacer, in reducing anxiety in the presence of a cognitive stressor. We also quantify the relation between our specific stressor and PIV-user engagement. To our knowledge, this is the first mixed-design study of a vibrotactile affect regulation technology which accounts for a specific stressor and for individual differences in relation to the technology's efficacy. Guidelines in this paper can be applied for designing and evaluating other affect regulation technologies.

受賞
Honorable Mention
キーワード
"Haptic
Vibrotactile
Anxiety
Affect Regulation
Affect
Respiration
Slow-paced breathing
Pacer
Wearable
Linear Mixed Model
XGBoost
Shapley Values
Machine Learning
"
著者
Pardis Miri
Stanford University, Palo Alto, CA, USA
Emily Jusuf
Stanford University, Palo Alto, CA, USA
Andero Uusberg
Stanford University, Stanford, CA, USA
Horia Margarit
Stanford University, Palo Alto, CA, USA
Robert Flory
Intel, Hillsboro, OR, USA
Katherine Isbister
University of California, Santa Cruz, Santa Cruz, CA, USA
Keith Marzullo
University of Maryland, College Park, MD, USA
James J. Gross
Stanford University, Stanford, CA, USA
DOI

10.1145/3313831.3376757

論文URL

https://doi.org/10.1145/3313831.3376757

Defining Haptic Experience: Foundations for Understanding, Communicating, and Evaluating HX
要旨

Haptic technology is maturing, with expectations and evidence that it will contribute to user experience (UX). However, we have very little understanding about how haptic technology can influence people's experience. Researchers and designers need a way to understand, communicate, and evaluate haptic technology's effect on UX. From a literature review and two studies – one with haptics novices, the other with expert hapticians – we developed a theoretical model of the factors that constitute a good haptic experience (HX). We define HX and propose its constituent factors: design parameters of Timeliness, Density, Intensity, and Timbre; the cross-cutting concern of Personalization; usability requirements of Utility, Causality, Consistency, and Saliency; and experiential factors of Harmony, Expressivity, Autotelics, Immersion, and Realism as guiding constructs important for haptic experience. This model will help guide design and research of haptic systems, inform language around haptics, and provide the basis for evaluative instruments, such as checklists, heuristics, or questionnaires.

受賞
Honorable Mention
キーワード
Haptics
User Experience
Design
Vibrotactile
Scale Development
著者
Erin Kim
University of Waterloo, Waterloo, ON, Canada
Oliver Schneider
University of Waterloo, Waterloo, ON, Canada
DOI

10.1145/3313831.3376280

論文URL

https://doi.org/10.1145/3313831.3376280

動画
Better Because It's New: The Impact of Perceived Novelty on the Added Value of Mid-Air Haptic Feedback
要旨

Mid-air haptic (MAH) feedback, providing touch feedback through ultrasound, has been considered an attractive substitute for the absence of physical touch during gesture-based interaction. Although the impact of MAH feedback on workload has already received some attention, the impact on other qualities of the user experience, including general attractiveness and experienced pleasure have been less investigated. In this preregistered study, involving 32 participants, we observed an added value of MAH feedback, on top of visual feedback, by increasing the attractiveness and experienced pleasure during gesture-based interaction, but not by decreasing workload. The added value regarding pleasure and attractiveness disappeared however after statistically controlling for perceived novelty. This paper highlights the importance of statistically controlling for novelty when testing the user experience of new technology during first-time use.

キーワード
Mid-air haptic feedback
novelty
workload
attractiveness
pleasure
user experience
gesture-based interaction
著者
Isa Rutten
Katholieke Universiteit Leuven, Leuven, Belgium
David Geerts
Katholieke Universiteit Leuven, Leuven, Belgium
DOI

10.1145/3313831.3376668

論文URL

https://doi.org/10.1145/3313831.3376668