The Dominance Effect: How Verbal and Nonverbal Cues of Virtual Agents Influence Decision-Making in VR

要旨

Embodied Conversational Agents (ECAs) can influence users through verbal and nonverbal social cues. Focusing on dominance, we examine how verbal and nonverbal dominance cues influence users' decision-making and perceptions of the agent in VR. We conducted a user study using a 2 (verbal: dominant vs. submissive) x 2 (nonverbal: dominant vs. submissive) full factorial design, operationalized through a route-selection task at a virtual crossroads. Results indicated that verbal dominance cues shaped participants' dominance perception but did not influence decision-making, while nonverbal dominance cues affected route-selection behavior without altering perceived dominance. Both verbal and nonverbal cues also affected broader social evaluations of the agent (e.g., intelligence, competence, warmth, and trustworthiness), with nonverbal cues uniquely affecting likability and social presence. These findings highlight the complementary roles of verbal and nonverbal dominance cues in human--agent interaction in VR and inform the design of context-sensitive, dominance-calibrated ECAs for training, education, and decision support.

著者
Taeyeon Kim
Pusan National University , Busan, Korea, Republic of
Hyeongil Nam
University of Calgary, Calgary, Alberta, Canada
Sunghun Jung
Pusan National University, Busan, Korea, Republic of
Ahmad A. Fouad
University of Calgary, Calgary, Alberta, Canada
Kangsoo Kim
University of Calgary, Calgary, Alberta, Canada
Myungho Lee
Pusan National University, Busan, Korea, Republic of

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: The Dark Sides of AI

Area 1 + 2 + 3: theatre
7 件の発表
2026-04-17 20:15:00
2026-04-17 21:45:00