EyeXRciser: Guiding Eye Exercises without Task Interruption in Virtual Workspaces

要旨

Eye strain presents a significant challenge in human-information interaction in virtual reality (VR), as prolonged exposure contributes to various eye problems. This study introduces a new gaze redirection method called EyeXRciser, which passively activates eye movements to help prevent eye muscle stiffness during VR reading. This method achieves gaze redirection by slowly shifting the relative position of the text window within the user’s field of view through a head-bound coordinate system. We implemented our method with two different redirection speeds (i.e., unnoticeable speed at 0.03 $rad/s$; noticeable speed at 0.12 rad/s) and conducted a user study (N=24) comparing with a baseline using a fixed text window. Results show that both our methods successfully minimized the decline in accommodative ability caused by prolonged reading, without negatively impacting reading comprehension. Results also show that the unnoticeable redirection speed produced less subjective discomfort, eye fatigue, and reading distraction than the noticeable speed.

著者
Hongyue Xu
Tohoku University, Sendai, Japan
Kazuyuki Fujita
Tohoku University, Sendai, Miyagi, Japan
Yi Li
TU Wien, Vienna, Austria
Benjamin Tag
University of New South Wales, Sydney, New South Wales, Australia
Guanghan Zhao
Tohoku University, Sendai, Japan
Yoshifumi Kitamura
Tohoku University, Sendai, Japan

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Designing XR Interaction

P1 - Room 118
7 件の発表
2026-04-16 20:15:00
2026-04-16 21:45:00