VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation

要旨

While Virtual Reality (VR) is increasingly employed for stress management, most applications rely heavily on audio-visual stimuli and overlook the therapeutic potential of squeezing engagement. To address this gap, we introduce VR Calm Plus, a multimodal system that integrates a pressure-sensitive plush toy into an interactive VR environment. This interface allows users to dynamically modulate the virtual atmosphere through physical squeezing actions, fostering a deeper sense of embodied relaxation. We evaluated the system with 40 participants using PANAS-X surveys, subjective questionnaires, physiological measures (heart rate, skin conductance, pulse rate variability), and semi-structured interviews. Results demonstrate that, compared to a visual-only baseline, squeeze-based interaction significantly enhances positive affect and perceived relaxation. Physiological data further revealed a state of “active relaxation”, characterized by greater reductions in heart rate and preserved autonomic flexibility (PRV), alongside sustained emotional engagement (GSR). Our findings highlight the value of coupling tangible input with immersive environments to support emotional well-being and offer design insights for future VR-based mental health tools.

著者
He Zhang
Pennsylvania State University, State College, Pennsylvania, United States
Xinyang Li
Tsinghua University, Beijing, China
Xingyu Zhou
City University of Hong Kong, Hong Kong, Hong Kong
Xinyi Fu
Tsinghua University, Beijing, China

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: VR and Immersive Technologies for Mental Health

P1 - Room 132
7 件の発表
2026-04-15 20:15:00
2026-04-15 21:45:00