Inside the Mirror, Wearing My own Body: Why UX Should Engage Monstrous Experiences

要旨

While engaging with four different wearable systems, we unexpectedly encountered felt experiences that resisted articulation and defied conventional classification. They were neither pleasant nor unpleasant, and yet both; neither comforting nor frightening, and yet both; neither recognizably human-like nor machinic, and yet both. Such ambiguous experiences might have gone unnoticed had we not attended to their somatic, felt dimensions. Existing user experience frameworks offered little guidance in making sense of these phenomena. However, through the lens of monster theory, these paradoxical experiences began to reveal their structure and significance. Drawing on concepts such as fusion, fission, massification, and incompleteness, we analyze and interpret the unexpected monstrous experiences arising from interacting with wearable systems. We argue that such experiences deserve a place in interaction design: not only for the enduring fascination of the monster, but also for its power to disrupt simplistic schemas, enrich design possibilities, and illuminate cultural shifts.

著者
Pavel Karpashevich
Carl von Ossietzky University of Oldenburg, Oldenburg, Germany
Kristina Höök
KTH Royal Institute of Technology, Stockholm, Sweden
Jeffrey Bardzell
University of North Carolina--Chapel Hill, Chapel Hill, North Carolina, United States

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Bodies, Care & More Than Human Places

P1 - Room 113
7 件の発表
2026-04-15 20:15:00
2026-04-15 21:45:00