Technologies designed to support reminiscence, defined as the practice of engaging with one’s personal past, have become a significant area of inquiry within HCI. Although this has generated a diverse range of creative systems, the field still lacks a systematic account of the design principles that guide them. In this paper, we review 60 studies to examine both the psychosocial functions these technologies target and the mechanisms through which they operate. Our analysis suggests a predominant emphasis on positive identity construction and social connection, with comparatively less focus on functions related to everyday problem solving. To synthesize the mechanisms identified, we propose a cue-centered framework that treats mnemonic cues (e.g., photographs) as the basic unit of design. The framework organizes design mechanisms into a four-stage lifecycle: cue generation, augmentation, interaction, and sharing. It provides a conceptual vocabulary for analyzing reminiscence technologies and highlights underexplored opportunities for future research and design.
ACM CHI Conference on Human Factors in Computing Systems