Social, Spatial, and Self-Presence as Predictors of Basic Psychological Need Satisfaction in Social VR

要旨

Extensive research has examined presence and basic psychological needs (drawing on Self-Determination Theory) in digital media. While prior work offers hints of potential connections, we lack a systematic account of whether and how distinct presence dimensions map onto the basic needs of autonomy, competence, and relatedness. We surveyed 301 social VR users and analyzed using Structural Equation Modeling. Results show that social presence predicts all three needs, while self-presence predicts competence and relatedness, and spatial presence shows no direct or moderating effects. Gender and age moderated these relationships: women benefited more from social presence for autonomy and relatedness, men from self- and spatial presence for competence and autonomy, and younger users showed stronger associations between social presence and relatedness, and between self-presence and autonomy. These findings position presence as a motivational mechanism shaped by demographic factors. The results offer theoretical insights and practical implications for designing inclusive, need-supportive multiuser VR environments.

著者
Qijia Chen
University of Helsinki, Helsinki, Finland
Andrea Bellucci
Universidad Carlos III de Madrid, Leganés, Madrid, Spain
Giulio Jacucci
Helsinki Institute for Information Technology HIIT, University of Helsinki, Helsinki, Finland

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Social VR

P1 - Room 122
7 件の発表
2026-04-14 20:15:00
2026-04-14 21:45:00