Redirected Pinch: Efficient and Comfortable Bare-Hand Interaction for 2D Windows in VR

要旨

Virtual Reality (VR) offers portable and flexible workspaces. However, enabling efficient and comfortable interactions without external input devices remains challenging. We propose leveraging redirected input to enable comfortable and touch-like interaction for quick and intuitive control. Our design study revealed that while touch interaction performs well with direct input, its performance degrades significantly under input redirection. In contrast, using pinch improves redirected input by providing self-haptic feedback and reducing input dimensionality, thereby compensating for spatial discrepancies. Based on these findings, we introduce Redirected Pinch, a bare-hand interaction technique that combines input redirection with pinch confirmation. It creates a virtual plane at waist height, remapping hand movements on the plane to a vertical window, with pinch gestures used for confirmation. A user study demonstrated that Redirected Pinch achieves a strong balance of accuracy, efficiency, comfort, and sense of agency across fundamental interactions.

著者
Wen Ying
University of Virginia, Charlottesville, Virginia, United States
Yeonsu Kim
KAIST, Daejeon, Korea, Republic of
Adil Rahman
University of Virginia, Charlottesville, Virginia, United States
Erzhen Hu
University of Virginia, Charlottesville, Virginia, United States
Geehyuk Lee
School of Computing, KAIST, Daejeon, Korea, Republic of
Seongkook Heo
University of Virginia, Charlottesville, Virginia, United States

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: XR Selection

P1 - Room 131
7 件の発表
2026-04-14 18:00:00
2026-04-14 19:30:00