Shared Control for Game Accessibility: Understanding Current Human Cooperation Practices to Inform the Design of Partial Automation Solutions

要旨

Shared control is a form of video gaming accessibility support that allows players with disabilities to delegate inaccessible controls to another person. Through interviews involving 14 individuals with lived experience of accessible gaming in shared control, we explore the ways in which shared control technologies are adopted in practice, the accessibility challenges they address, and how the support currently provided in shared control can be automated to remove the need for a human assistant. Findings indicate that shared control is essential for enabling access to otherwise inaccessible games, but its reliance on human support is a key limitation. Participants welcomed the idea of automating the support with software agents, while also identifying limitations and design requirements. Accordingly, this work contributes insights into current practices and proposes guidelines for developing automated support systems.

著者
Dragan Ahmetovic
Università degli studi di Milano, Milano, Italy
Matteo Manzoni
Università degli Studi di Milano, Milano, Italy
Filippo Corti
Università degli Studi di Milano, Milan, Italy
Sergio Mascetti
Università degli Studi di Milano, Milano, Italy

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Accessibility in Everyday Life

M2 - Room M211/212
7 件の発表
2026-04-14 18:00:00
2026-04-14 19:30:00