Looking inside the VR Music Scene: Mapping Platforms, Events and People

要旨

Music is increasingly performed and experienced in Social Virtual Reality (Social VR), from VRChat raves to high-production concerts on bespoke platforms. Yet Human-Computer-Interaction (HCI) research still focuses mainly on building new VR systems rather than examining the communities that already create and sustain these practices. We present a cultural mapping of the Social VR music scene based on 84 survey responses, 27 interviews, and 17 event observations with diverse stakeholders, including audience members, musicians, developers, platform owners, and event organisers. We found that the scene operates as a fragmented cross-platform ecosystem sustained by user-generated infrastructure and continuous community labour. The bottom-up organisation produces role fluidity with individuals dynamically shifting between roles as performers, world builders, organisers, and audience members. However, the openness that enables this creativity also creates tensions between expectations of free access and the financial and emotional labour required to keep events running. Taken together, our findings reveal the vibrant cultural practices that continue to flourish in Social VR, even as corporate narratives declare the ``metaverse'' dead.

受賞
Honorable Mention
著者
Sophia Ppali
CYENS Centre of Excellence, Nicosia, Cyprus
Alberto Boem
University of Trento, Trento, Italy
alexandra covaci
University of Kent, Canterbury, Kent, United Kingdom
Marios Constantinides
CYENS Centre of Excellence, Nicosia, Cyprus
Fotis Liarokapis
CYENS Centre of Excellence, Nicosia, Cyprus
Luca Turchet
University of Trento, Trento, Italy

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Online Cultures and Creator Economies

P1 - Room 116
7 件の発表
2026-04-13 20:15:00
2026-04-13 21:45:00