Capability at a Glance: Design Guidelines for Intuitive Avatars Communicating Augmented Actions in Virtual Reality

要旨

Virtual Reality (VR) enables users to engage with capabilities beyond human limitations, but it is not always obvious how to trigger these capabilities. Taking the lens of Affordance, we believe avatar design is the key to solving this issue, which ideally should communicate its capabilities and how to activate them. To understand the current practice, we selected eight capabilities across four categories and invited twelve professional designers to design avatars that communicate the capabilities and their corresponding interactions. From the resulting designs, we formed 16 guidelines to provide general and category-specific recommendations. Then, we validated these guidelines by letting two groups of twelve participants design avatars with and without guidelines. Participants rated the guidelines’ clarity and usefulness highly. External judges confirmed that avatars designed with the guidelines were more intuitive in conveying the capabilities and interaction methods. Finally, we demonstrated the applicability of the guidelines in avatar design for four VR applications.

著者
Yang Lu
Zhejiang University, Hangzhou, Zhejiang, China
Tianyu Zhang
University of Rochester, Rochester, New York, United States
Jiamu Tang
University of rochester, rochester, New York, United States
Yanna Lin
The Hong Kong University of Science and Technology, Hong Kong, China
Jiankun Yang
University of Rochester, Rochester, New York, United States
Longyu Zhang
College of Computer Science and Technology, Hangzhou, China
Shijian Luo
Zhejiang University, Hangzhou, Zhejiang, China
Yukang Yan
University of Rochester, Rochester, New York, United States

会議: CHI 2026

ACM CHI Conference on Human Factors in Computing Systems

セッション: Collaborative/Shared XR

P1 - Room 134
7 件の発表
2026-04-13 20:15:00
2026-04-13 21:45:00