DrawTalking: Building Interactive Worlds by Sketching and Speaking

要旨

We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code. An early open-ended study with our prototype shows that the mechanics resonate and are applicable to many creative-exploratory use cases, with the potential to inspire and inform research in future natural interfaces for creative exploration and authoring.

著者
Karl Toby. Rosenberg
New York University, New York, New York, United States
Rubaiat Habib Kazi
Adobe Research, Seattle, Washington, United States
Li-Yi Wei
Adobe Research, San Jose, California, United States
Haijun Xia
University of California, San Diego, San Diego, California, United States
Ken Perlin
New York University, New York, New York, United States
論文URL

https://doi.org/10.1145/3654777.3676334

動画

会議: UIST 2024

ACM Symposium on User Interface Software and Technology

セッション: 3. Storytime

Westin: Allegheny 3
6 件の発表
2024-10-15 22:40:00
2024-10-16 00:10:00