Gait Gestures: Examining Stride and Foot Strike Variation as an Input Method While Walking

要旨

Walking is a cyclic pattern of alternating footstep strikes, with each pair of steps forming a stride, and a series of strides forming a gait. We conduct a systematic examination of different kinds of intentional variations from a normal gait that could be used as input actions without interrupting overall walking progress. A design space of 22 candidate Gait Gestures is generated by adapting previous standing foot input actions and identifying new actions possible in a walking context. A formative study (n=25) examines movement easiness, social acceptability, and walking compatibility with foot movement logging to calculate temporal and spatial characteristics. Using a categorization of these results, 7 gestures are selected for a wizard-of-oz prototype demonstrating an AR interface controlled by Gait Gestures for ordering food and audio playback while walking. As a technical proof-of-concept, a gait gesture recognizer is developed and tested using the formative study data.

著者
Ching-Yi Tsai
National Taiwan University, Taipei, Taiwan
Ryan Yen
University of Waterloo, Waterloo, Ontario, Canada
Daekun Kim
University of Waterloo, Waterloo, Ontario, Canada
Daniel Vogel
University of Waterloo, Waterloo, Ontario, Canada
論文URL

https://doi.org/10.1145/3654777.3676342

動画

会議: UIST 2024

ACM Symposium on User Interface Software and Technology

セッション: 2. Poses as Input

Westin: Allegheny 2
6 件の発表
2024-10-15 22:40:00
2024-10-16 00:10:00