The View from MARS: Empowering Game Stream Viewers with Metadata Augmented Real-time Streaming

要旨

We present MARS (Metadata Augmented Real-time Streaming), a system that enables game-aware streaming interfaces for Twitch. Current streaming interfaces provide a video stream of gameplay and a chat channel for conversation, but do not allow viewers to interact with game content independently from the steamer or other viewers. With MARS, a Unity game’s metadata is rendered in real-time onto a Twitch viewer’s interface. The metadata can then power viewer-side interfaces that are aware of the streamer’s game activity and provide new capacities for viewers. Use cases include providing contextual information (e.g. clicking on a unit to learn more), improving accessibility (e.g. slowing down text presentation speed), and supporting novel stream-based game designs (e.g. asymmetric designs where the viewers know more than the streamer). We share the details of MARS’ architecture and capabilities in this paper, and showcase a working prototype for each of our three proposed use cases.

著者
Noor Hammad
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Erik Harpstead
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Jessica Hammer
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
論文URL

https://doi.org/10.1145/3586183.3606753

動画

会議: UIST 2023

ACM Symposium on User Interface Software and Technology

セッション: Teamwork Triumphs: Collaborative Experiences

Venetian Room
6 件の発表
2023-10-31 23:10:00
2023-11-01 00:30:00