Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality

要旨

Personality characteristics can affect how much presence an individual experiences in virtual reality, and researchers have explored how it may be possible to prime users to increase their sense of presence. A personality characteristic that has yet to be explored in the VR literature is imaginative suggestibility, the ability of an individual to successfully experience an imaginary scenario as if it were real. In this paper, we explore how suggestibility and priming affect presence when consulting an ancient oracle in VR as part of an educational experience -- a common VR application. We show for the first time how imaginative suggestibility is a major factor which affects presence and emotions experienced in VR, while priming cues have no effect on participants' (n=128) user experience, contrasting results from prior work. We consider the impacts of these findings for VR design and provide guidelines based on our results.

著者
Crescent Jicol
University of Bath, Bath, United Kingdom
Christopher Clarke
University of Bath, Bath, United Kingdom
Emilia Tor
University of Bath , Bath, United Kingdom
Hiu Lam Yip
University of Bath, Bath, United Kingdom
Jinha Yoon
University of Bath, Bath, Somerset, United Kingdom
Chris Bevan
University of Bristol, Bristol, United Kingdom
Hugh Bowden
King's College London, London, United Kingdom
Elisa Brann
King's College London, London, United Kingdom
Kirsten Cater
University of Bristol, Bristol, United Kingdom
Richard Cole
University of Bristol, Bristol, United Kingdom
Quinton Deeley
King's College London, London, United Kingdom
Esther Eidinow
University of Bristol , Bristol, United Kingdom
Eamonn O'Neill
University of Bath, Bath, United Kingdom
Christof Lutteroth
University of Bath, Bath, United Kingdom
Michael J. Proulx
University of Bath, Bath, United Kingdom
論文URL

https://doi.org/10.1145/3544548.3581212

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Interaction and Perception in XR

Hall C
6 件の発表
2023-04-27 18:00:00
2023-04-27 19:30:00