Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality

要旨

Technology, especially the smartphone, is villainized for taking meaning and time away from in-person interactions and secluding people into "digital bubbles''. We believe this is not an intrinsic property of digital gadgets, but evidence of a lack of imagination in technology design. Leveraging augmented reality (AR) toward this end allows us to create experiences for multiple people, their pets, and their environments. In this work, we explore the design of AR technology that "piggybacks'' on everyday leisure to foster co-located interactions among close ties (with other people and pets). We designed, developed, and deployed three such AR applications, and evaluated them through a 41-participant and 19-pet user study. We gained key insights about the ability of AR to spur and enrich interaction in new channels, the importance of customization, and the challenges of designing for the physical aspects of AR devices (e.g., holding smartphones). These insights guide design implications for the novel research space of co-located AR.

著者
Samantha Reig
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Erica Principe Cruz
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States
Melissa Powers
New York University, New York, New York, United States
Jennifer He
Stanford University, Stanford, California, United States
Timothy Chong
University of Washington, Seattle, Washington, United States
Yu Jiang Tham
Snap Inc., Seattle, Washington, United States
Sven Kratz
Snap, Inc., Seattle, Washington, United States
Ava Robinson
Northwestern University, Evanston, Illinois, United States
Brian A.. Smith
Columbia University, New York, New York, United States
Rajan Vaish
Snap Inc., Santa Monica, California, United States
Andrés Monroy-Hernández
Princeton University, Princeton, New Jersey, United States
論文URL

https://doi.org/10.1145/3544548.3580833

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: VR/AR/XR Play Experiences

Hall F
6 件の発表
2023-04-27 01:35:00
2023-04-27 03:00:00