Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video Control

要旨

Virtual Reality (VR) has a noteworthy educational potential by providing immersive and collaborative environments. As an alternative but cost-effective way of delivering realistic environments in VR, using 360-degree videos in immersive VR (VR videos) received more attention. Although many studies reported positive learning experiences with VR videos, little is known about how collaborative learning performs on VR video viewing systems. In this study, we implemented two collaborative VR video viewing modes based on the way of group video control, synchronized or shared (Sync mode) and non-synchronized or individual (Non-sync mode) video control, against a conventional VR video viewing setting (Basic mode). We conducted a within-subject study (N = 54) in a lab-simulated remote learning environment. Our results show that collaborative VR video modes (Sync and Non-sync mode) improve users’ learning experiences and collaboration quality, especially with shared video control. Our findings provide directions for designing and employing collaborative VR video tools in online learning environments.

著者
Qiao Jin
University of Minnesota, Minneapolis, Minnesota, United States
Yu Liu
University of Minnesota, Minneapolis, Minnesota, United States
Ruixuan Sun
University of Minnesota, Minneapolis, Minnesota, United States
Chen Chen
University of Minnesota, Minneapolis, Minnesota, United States
Puqi Zhou
George Mason University, Fairfax, Virginia, United States
Bo Han
George Mason University, Fairfax, Virginia, United States
Feng Qian
University of Minnesota, Minneapolis, Minnesota, United States
Svetlana Yarosh
University of Minnesota, Minneapolis, Minnesota, United States
論文URL

https://doi.org/10.1145/3544548.3581395

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Technology-Powered Learning

Hall D
6 件の発表
2023-04-27 01:35:00
2023-04-27 03:00:00