Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality

要旨

Providing users with a haptic sensation of the hardness and softness of objects in virtual reality is an open challenge. While physical props and haptic devices help, their haptic properties do not allow for dynamic adjustments. To overcome this limitation, we present a novel technique for changing the perceived stiffness of objects based on a visuo-haptic illusion. We achieved this by manipulating the hands' Control-to-Display (C/D) ratio in virtual reality while pressing down on an object with fixed stiffness. In the first study (N=12), we determine the detection thresholds of the illusion. Our results show that we can exploit a C/D ratio from 0.7 to 3.5 without user detection. In the second study (N=12), we analyze the illusion's impact on the perceived stiffness. Our results show that participants perceive the objects to be up to 28.1% softer and 8.9% stiffer, allowing for various haptic applications in virtual reality.

著者
Yannick Weiss
LMU Munich, Munich, Germany
Steeven Villa
LMU Munich, Munich, Germany
Albrecht Schmidt
LMU Munich, Munich, Germany
Sven Mayer
LMU Munich, Munich, Germany
Florian Müller
LMU Munich, Munich, Germany
論文URL

https://doi.org/10.1145/3544548.3581223

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Immersive Interaction

Hall B
6 件の発表
2023-04-26 23:30:00
2023-04-27 00:55:00