Defining and Identifying Attention Capture Deceptive Designs in Digital Interfaces

要旨

Many tech companies exploit psychological vulnerabilities to design digital interfaces that maximize the frequency and duration of user visits. Consequently, users often report feeling dissatisfied with time spent on such services. Prior work has developed typologies of damaging design patterns (or dark patterns) that contribute to financial and privacy harms, which has helped designers to resist these patterns and policymakers to regulate them. However, we are missing a collection of similar problematic patterns that lead to attentional harms. To close this gap, we conducted a systematic literature review for what we call 'attention capture damaging patterns' (ACDPs). We analyzed 43 papers to identify their characteristics, the psychological vulnerabilities they exploit, and their impact on digital wellbeing. We propose a definition of ACDPs and identify eleven common types, from Time Fog to Infinite Scroll. Our typology offers technologists and policymakers a common reference to advocate, design, and regulate against attentional harms.

著者
Alberto Monge Roffarello
Politecnico di Torino, Torino, Italy
Luigi De Russis
Politecnico di Torino, Torino, Italy
Kai Lukoff
Santa Clara University, Santa Clara, California, United States
論文URL

https://doi.org/10.1145/3544548.3580729

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Digital Wellbeing

Hall G2
6 件の発表
2023-04-26 20:10:00
2023-04-26 21:35:00