Towards Designing Playful Bodily Extensions: Learning from Expert Interviews

要旨

Interactive technologies offer novel opportunities for physically extending our bodies, with the most prominent examples being prosthetics along with systems emerging from the wearables community. However, most such systems appear to focus on instrumental benefits, missing out on the opportunity to use bodily extensions for play and its associated benefits (including a lower adoption barrier and the potential to reveal a broader understanding of such technologies). To begin understanding the design of playful bodily extensions, we interviewed five designers of bodily extensions that have been showcased in prestigious academic venues or turned into commercial products. Here we present themes and actionable advice from these interviews for the design of playful bodily extensions through a thematic analysis. Our work aims to support the design of future playful bodily extensions while promoting the experiential qualities of bodily extension design, with the ultimate goal of bringing more playful experiences to people’s lives.

著者
Oğuz 'Oz' Buruk
Tampere University, Tampere, Finland
Louise Petersen. Matjeka
Norwegian University of Science and Technology, Trondheim, Trondelag, Norway
Florian ‘Floyd’. Mueller
Monash University, Melbourne, VIC, Australia
論文URL

https://doi.org/10.1145/3544548.3581165

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Embodied and Haptic Systems

Hall D
6 件の発表
2023-04-25 23:30:00
2023-04-26 00:55:00