DreamVR: Curating an Interactive Exhibition in Social VR Through an Autobiographical Design Study

要旨

Virtual exhibitions have long been regarded as an extension of information delivery for physical exhibitions. However, what virtual exhibitions can offer audiences as a novel experience independently from physical exhibitions has been largely unexplored. In this study, we aim to understand the promises and challenges of experiencing and curating exhibitions in VR by interviewing nine expert curators. Drawing from expert insights, we summarized a set of design guidelines to inform what we can learn and adapt from physical exhibitions when curating in VR. Then, using an autobiographical design approach, we curated an interactive exhibition in VRChat to explore novel interaction techniques. We also hosted an open tour guide in the user study to validate our design guidelines with thirty participants. Results show that our approach of curating an exhibition in VRChat provided the participants with engaging and novel experiences interacting with the exhibits and other audiences.

著者
Jiaxun Cao
Duke Kunshan University, Kunshan, Jiangsu, China
Qingyang He
Duke Kunshan University, Suzhou, China
Zhuo Wang
Xi’an Jiaotong-liverpool University, Su Zhuo, Jiang Su, China
RAY LC
City University of Hong Kong, Hong Kong, Hong Kong
Xin Tong
Duke Kunshan University, Kunshan, Suzhou, China
論文URL

https://doi.org/10.1145/3544548.3581362

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Mixed reality (AR/VR) and Social VR

Hall A
6 件の発表
2023-04-25 20:10:00
2023-04-25 21:35:00