From Artifacts to Outcomes: Comparison of HMD VR, Desktop, and Slides Lectures for Food Microbiology Laboratory Instruction

要旨

Despite the value of VR (Virtual Reality) for educational purposes, the instructional power of VR in Biology Laboratory education remains under-explored. Laboratory lectures can be challenging due to students' low motivation to learn abstract scientific concepts and low retention rate. Therefore, we designed a VR-based lecture on fermentation and compared its effectiveness with lectures using PowerPoint slides and a desktop application. Grounded in the theory of distributed cognition and motivational theories, our study examined how learning happens in each condition from students' learning outcomes, behaviors, and perceptions. Our result indicates that VR facilitates students' long-term retention to learn by cultivating their longer visual attention and fostering a higher sense of immersion, though students' short-term retention remains the same across all conditions. This study extends current research on VR studies by identifying the characteristics of each teaching artifact and providing design implications for integrating VR technology into higher education.

著者
Fei Xue
University of Califorlia, Davis, Davis, California, United States
Rongchen Guo
University of Ottawa, Ottawa, Ontario, Canada
Siyuan Yao
University of Notre Dame, Notre Dame, Indiana, United States
Luxin Wang
University of California Davis, Davis, California, United States
Kwan-Liu Ma
University of California at Davis, Davis, California, United States
論文URL

https://doi.org/10.1145/3544548.3580913

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Learning in VR/AR/XR/Immersive Environments

Room X11+X12
6 件の発表
2023-04-25 20:10:00
2023-04-25 21:35:00