MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps


Getting from A to B has never been easier. Mobile navigation systems allow universal access to spatial information. However, following detailed route instructions leads to a decrease in spatial exploration behaviour and therefore a reduction of spatial knowledge acquisition. Facilitating spatial exploration has the potential to counteract this negative effect. This paper investigates how we can support people in re-discovering their surroundings. We designed and evaluated a mobile application to promote spatial exploration through gamification. The app requires active exploration behaviour to uncover a map. Gamification elements such as quests, statistics, and social competition are used to encourage exploration. We conducted an exploratory field study (n = 22). Our results show a significant increase in familiarity with the environment and a variety of exploration patterns. Based on our findings, we propose modifications to current mapping applications by limiting the visible cartographic elements and alternating routes to improve spatial knowledge acquisition.

Eve Schade
University of St. Gallen, St. Gallen, Switzerland
Gian-Luca Savino
University of St. Gallen, St. Gallen, Switzerland
Jasmin Niess
University of St. Gallen, St. Gallen, Switzerland
Johannes Schöning
University of St. Gallen, St. Gallen, Switzerland


会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (

セッション: Social and Eduation in Games

Hall G2
6 件の発表
2023-04-25 18:00:00
2023-04-25 19:30:00