Understanding and Mitigating Challenges for Non-Profit Driven Indie Game Development to Innovate Game Production

要旨

Non-profit driven indie game development represents a growing open and participatory game production model as an alternative to the traditional mainstream gaming industry. However, this community is also facing and coping with tensions and dilemmas brought by its focus on artistic and cultural values over economic benefits. Using 28 interviews with indie game developers with a non-profit agenda across various cultures, we investigate the challenges non-profit driven indie game developers face, which mainly emerge in their personal or collaborative labor and their endeavors to secure sustainable resources and produce quality products. Our investigation extends the current HCI knowledge of the democratization of technology and its impact on the trajectory of innovating, designing, and producing future (gaming) technologies. These insights may help increase the opportunities for and retention of previously underrepresented groups in technology production and inform effective decision/policy making to better support the creativity industry in the future.

著者
Guo Freeman
Clemson University, Clemson, South Carolina, United States
Lingyuan Li
Clemson University, Clemson, South Carolina, United States
Nathan McNeese
Clemson University , Clemson, South Carolina, United States
Kelsea Schulenberg
Clemson University , Clemson , South Carolina, United States
論文URL

https://doi.org/10.1145/3544548.3580976

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Games beyond Gaming

Room Y03+Y04
6 件の発表
2023-04-24 23:30:00
2023-04-25 00:55:00