ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures

要旨

Challenge is the core element of digital games. The wide spectrum of physical, cognitive, and emotional challenge experiences provided by modern digital games can be evaluated subjectively using a questionnaire, the CORGIS, which allows for a post hoc evaluation of the overall experience that occurred during game play. Measuring this experience dynamically and objectively, however, would allow for a more holistic view of the moment-to-moment experiences of players. This study, therefore, explored the potential of detecting perceived challenge from physiological signals. For this, we collected physiological responses from 32 players who engaged in three typical game scenarios. Using perceived challenge ratings from players and extracted physiological features, we applied multiple machine learning methods and metrics to detect challenge experiences. Results show that most methods achieved a detection accuracy of around 80%. We discuss in-game challenge perception, challenge-related physiological indicators and AI-supported challenge detection to inform future work on challenge evaluation.

著者
Xiaolan Peng
Institute of software,Chinese Academy of Sciences, Beijing, -Select-, China
Xurong Xie
Institute of Software, Chinese Academy of Science, Beijing, China
Jin Huang
Chinese Academy of Sciences, Beijing, China
Chutian Jiang
Computational Media and Arts Thrust, Guangzhou, China
Haonian Wang
Department of Artificial Intelligence, Beijing, China
Alena Denisova
University of York, York, United Kingdom
Hui Chen
Institute of Software, Chinese Academy of Sciences, Beijing, China
Feng Tian
Institute of software, Chinese Academy of Sciences, Beijing, China
Hongan Wang
Institute of Software, Chinese Academy of Sciences, Beijing, China
論文URL

https://doi.org/10.1145/3544548.3581232

動画

会議: CHI 2023

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2023.acm.org/)

セッション: Privacy and the Web

Hall E
6 件の発表
2023-04-24 20:10:00
2023-04-24 21:35:00