Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses

要旨

Augmented Reality has traditionally been used to display digital overlays in real environments. Many AR applications such as remote collaboration, picking tasks, or navigation require highlighting physical objects for selection or guidance. These highlights use graphical cues such as outlines and arrows. Whilst effective, they greatly contribute to visual clutter, possibly occlude scene elements, and can be problematic for long-term use. Substituting those overlays, we explore saliency modulation to accentuate objects in the real environment to guide the user’s gaze. Instead of manipulating video streams, like done in perception and cognition research, we investigate saliency modulation of the real world using optical-see-through head-mounted displays. This is a new challenge, since we do not have full control over the view of the real environment. In this work we provide our specific solution to this challenge, including built prototypes and their evaluation.

著者
Jonathan Sutton
University of Otago, Dunedin, New Zealand
Tobias Langlotz
University of Otago, Dunedin, New Zealand
Alexander Plopski
University of Otago, Dunedin, New Zealand
Stefanie Zollmann
University of Otago, Dunedin, New Zealand
Yuta Itoh
The University of Tokyo, Tokyo, Japan
Holger Regenbrecht
University of Otago, Dunedin, Otago, New Zealand
論文URL

https://doi.org/10.1145/3526113.3545633

会議: UIST 2022

The ACM Symposium on User Interface Software and Technology

セッション: XR Perception

4 件の発表
2022-11-02 20:00:00
2022-11-02 21:00:00