Synchrony within Triads using Virtual Reality

要旨

Synchrony, the natural time-dependence of behavior in human interaction, is a pervasive feature of communication. However, most studies of synchrony have focused on dyadic interaction. In the current work, we explore synchrony in three-person teams using immersive virtual reality. Participants spent about two hours collaborating on four separate design tasks. The tracking data from the VR system allowed precise measurement of head and hand movements, facilitating calculation of synchrony. Results replicated previous work that found nonverbal synchrony in dyads in immersive VR. Moreover, we manipulated the context of the task environment, an informal garage or a traditional conference room. The environment for the task influenced synchrony, with higher levels occurring in the conference room than the garage. We also explored different methods of extending synchrony from dyads to triads, and explore the relationship of synchrony to turn taking and gaze. This paper provides theoretical insights about nonverbal synchrony and how design work functions in triads and provides suggestions for designers of VR to support good collaboration.

著者
Mark Roman. Miller
Stanford University, Stanford, California, United States
Neeraj Sonalkar
Stanford University, Stanford, California, United States
Ade Mabogunje
Stanford University, Stanford, California, United States
Larry Leifer
Stanford University, Stanford, California, United States
Jeremy N.. Bailenson
Stanford University, Stanford, California, United States
論文URL

https://doi.org/10.1145/3479544

動画

会議: CSCW2021

The 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing

セッション: VR and Immersive Interfaces

Papers Room C
8 件の発表
2021-10-26 20:30:00
2021-10-26 22:00:00