Telerehabilitation technology has the potential to support the work of patients and clinicians by collecting and displaying patients' data to inform, motivate, and support decision-making. However, few studies have investigated data-driven practices in telerehabilitation. In this qualitative study, we conducted interviews and a focus group with the use of data visualization probes to investigate the experience of stroke survivors and healthcare providers with game-based telerehabilitation involving physical and occupational therapy. We find that participants saw potential value in the data to support their work, however they experienced challenges when interpreting data to arrive at meaningful insights and actionable information. Further, patients' personal relationships with their goals and data stand in contrast with clinicians' more matter-of-fact perspectives. Informed by these results, we discuss implications for telerehabilitation technology design.
https://doi.org/10.1145/3449099
The 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing