"You'll Be Alice Adventuring in Wonderland!" Processes, Challenges, and Opportunities of Creating Animated Virtual Reality Stories

要旨

Animated virtual reality (VR) stories, combining the presence of VR and the artistry of computer animation, offer a compelling way to deliver messages and evoke emotions. Motivated by the growing demand for immersive narrative experiences, more creators are creating animated VR stories. However, a holistic understanding of their creation processes and challenges involved in crafting these stories is still limited. Based on semi-structured interviews with 21 animated VR story creators, we identify ten common stages in their end-to-end creation processes, ranging from idea generation to evaluation, which form diverse workflows that are story-driven or visual-driven. Additionally, we highlight nine unique issues that arise during the creation process, such as a lack of reference material for multi-element plots, the absence of specific functionalities for story integration, and inadequate support for audience evaluation. We compare the creation of animated VR stories to general XR applications and distill several future research opportunities.

著者
Lin-Ping Yuan
The Hong Kong University of Science and Technology, Hong Kong, China
Feilin Han
Beijing Film Academy, Bejing, China
Liwenhan Xie
The Hong Kong University of Science and Technology, Hong Kong, China
Junjie Zhang
The Hong Kong University of Science and Technology (Guangzhou), Guangzhou, Guangdong, China
Jian Zhao
University of Waterloo, Waterloo, Ontario, Canada
Huamin Qu
The Hong Kong University of Science and Technology, Hong Kong, China
DOI

10.1145/3706598.3714257

論文URL

https://dl.acm.org/doi/10.1145/3706598.3714257

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: Creativity Support

G314+G315
6 件の発表
2025-04-29 23:10:00
2025-04-30 00:40:00
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