VTuber’s Atelier: The Design Space, Challenges, and Opportunities for VTubing

要旨

VTubing, the practice of live streaming using virtual avatars, has gained worldwide popularity among streamers seeking to maintain anonymity. While previous research has primarily focused on the social and cultural aspects of VTubing, there is a noticeable lack of studies examining the practical challenges VTubers face in creating and operating their avatars. To address this gap, we surveyed VTubers’ equipment and expanded the live-streaming design space by introducing six new dimensions related to avatar creation and control. Additionally, we conducted interviews with 16 professional VTubers to comprehensively explore their practices, strategies, and challenges throughout the VTubing process. Our findings reveal that VTubers face significant burdens compared to real-person streamers due to fragmented tools and the multi-tasking nature of VTubing, leading to unique workarounds. Finally, we summarize these challenges and propose design opportunities to improve the effectiveness and efficiency of VTubing.

著者
Daye Kim
Soongsil University, Seoul, Korea, Republic of
Sebin Lee
Soongsil University, Seoul, Korea, Republic of
Yoonseo Jun
Soongsil University, Seoul, Korea, Republic of
Yujin Shin
Soongsil Univercity, Seoul, Korea, Republic of
Jungjin Lee
Soongsil University, Seoul, Korea, Republic of
DOI

10.1145/3706598.3714107

論文URL

https://dl.acm.org/doi/10.1145/3706598.3714107

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: XR and Virtual Characteristics

G314+G315
7 件の発表
2025-04-30 18:00:00
2025-04-30 19:30:00
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