A Qualitative Investigation of User Transitions and Frictions in Cross-Reality Applications

要旨

Research in Augmented Reality (AR) and Virtual Reality (VR) has mostly viewed them in isolation. Yet, when used together in practical settings, AR and VR each offer unique strengths, necessitating multiple transitions to harness their advantages. This paper investigates potential challenges in Cross-Reality (CR) transitions to inform future application design. We implemented a CR system featuring a 3D modeling task that requires users to switch between PC, AR, and VR. Using a talk-aloud study (n=12) and thematic analysis, we revealed that frictions primarily arose when transitions conflicted with users' Spatial Mental Model (SMM). Furthermore, we found five transition archetypes employed to enhance productivity once an SMM was established. Our findings uncover that transitions have to focus on establishing and upholding the SMM of users across realities, by communicating differences between them.

著者
Julius von Willich
TU Darmstadt, Darmstadt, Hesse, Germany
Frank Nelles
Technical University of Darmstadt, Darmstadt, Germany
Wen-Jie Tseng
Technical University of Darmstadt, Darmstadt, Hesse, Germany
Jan Gugenheimer
TU-Darmstadt, Darmstadt, Germany
Sebastian Günther
Technical University of Darmstadt, Darmstadt, Germany
Max Mühlhäuser
TU Darmstadt, Darmstadt, Germany
DOI

10.1145/3706598.3713921

論文URL

https://dl.acm.org/doi/10.1145/3706598.3713921

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: Perception in VR

G318+G319
7 件の発表
2025-04-29 01:20:00
2025-04-29 02:50:00
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