From Locked Rooms to Open Minds: Escape Room Best Practices to Enhance Reflection in Extended Reality Learning Environments

要旨

Extended reality (XR) learning environments result in greater knowledge gains when coupled with opportunities to reflect on one's actions and learning. However, when and how one should prompt reflection in XR learning environments (XRLEs) to effectively enhance learning, without breaking immersion, remains an open question. In this work, we argue that we can extract insights on how to design effective, immersive reflection for XRLEs from the expertise of escape room game masters (GMs) who regularly provide reflective hints and prompts in complex, immersive problem solving environments. To explore what we can learn from GMs, we conducted exploratory semi-structured interviews with 13 escape room GMs and, via iterative open coding, captured their best practices in how they provide hints and give nudges to escape room players.

著者
Erica Kleinman
Northeastern University, Boston, Massachusetts, United States
Rana Jahani
Northeastern University, Boston, Massachusetts, United States
Eileen McGivney
Northeastern University, Boston, Massachusetts, United States
Mehmet Kosa
College of Engineering and Computer Sciences, Huntington, West Virginia, United States
Seth Cooper
Northeastern University, Boston, Massachusetts, United States
Casper Harteveld
Northeastern University, Boston, Massachusetts, United States
DOI

10.1145/3706598.3713811

論文URL

https://dl.acm.org/doi/10.1145/3706598.3713811

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: Innovative Learning Apporaches

G318+G319
7 件の発表
2025-05-01 01:20:00
2025-05-01 02:50:00
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