CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality

要旨

Generative AI in Virtual Reality offers the potential for collaborative object-building, yet challenges remain in aligning AI contributions with user expectations. In particular, users often struggle to understand and collaborate with AI when its actions are not transparently represented. This paper thus explores the co-creative object-building process through a Wizard-of-Oz study, focusing on how AI can effectively convey its intent to users during object customization in Virtual Reality. Inspired by human-to-human collaboration, we focus on three representation modes: the presence of an embodied avatar, whether the AI’s contributions are visualized immediately or incrementally, and whether the areas modified are highlighted in advance. The findings provide insights into how these factors affect user perception and interaction with object-generating AI tools in Virtual Reality as well as satisfaction and ownership of the created objects. The results offer design implications for co-creative world-building systems, aiming to foster more effective and satisfying collaborations between humans and AI in Virtual Reality.

著者
Julian Rasch
LMU Munich, Munich, Germany
Julia Töws
Saarland Informatics Campus, Saarbrücken, Germany
Teresa Hirzle
University of Copenhagen, Copenhagen, Denmark
Florian Müller
TU Darmstadt, Darmstadt, Germany
Martin Schmitz
Saarland Informatics Campus, Saarbrücken, Germany
DOI

10.1145/3706598.3713720

論文URL

https://dl.acm.org/doi/10.1145/3706598.3713720

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: Co-ideation

G314+G315
7 件の発表
2025-05-01 18:00:00
2025-05-01 19:30:00
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