Snap, Sweat, and Sketch: Designing Home Exercise Experiences for Augmented Reality Head-mounted Displays

要旨

Augmented Reality (AR) head-mounted displays (HMDs) offer potential for more inclusive and immersive exercising and exergaming experiences at home. Previous work found that augmenting home objects can create more engaging exercise experiences and identified various home objects that can be augmented to facilitate different exercises. However, it is unclear how these objects can be augmented to enhance exercising and tailored based on the exercise. We conducted a multi-part study involving a design activity using Snapchat and focus group discussion with 28 participants. We present five themes relating to participants' preferences for the augmentation of home objects for exercising, and identify and discuss key guidelines that designers and researchers should consider when augmenting home objects. Our results provide designers with guidelines and ideas for the augmentation of four different exercises, and advance the foundation for future work developing home-based exergaming through AR HMDs to increase people's physical activity levels.

著者
Michelle Adiwangsa
Australian National University, Canberra, Australian Capital Territory, Australia
Penny Sweetser
The Australian National University, Canberra, ACT, Australia
Anne Ozdowska
The Australian National University, Canberra, ACT, Australia
DOI

10.1145/3706598.3713575

論文URL

https://dl.acm.org/doi/10.1145/3706598.3713575

動画

会議: CHI 2025

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2025.acm.org/)

セッション: Crowdsourcing and Tech in the Wild

Annex Hall F204
7 件の発表
2025-04-29 23:10:00
2025-04-30 00:40:00
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