Nuanced Perspectives Toward Disability Simulations from Digital Designers, Blind, Low Vision, and Color Blind People

要旨

Designers of digital content have access to various resources that they use to help them meet disabled people's accessibility needs. Disability simulations are one resource, but often criticized for failing to guide digital designers appropriately, and it is unclear if digital designers are aware of the issues surrounding disability simulations. I surveyed 92 digital designers to understand their perspectives toward disability simulations (both perceived advantages and disadvantages). I then shared work process challenges faced by digital designers and their reasons for using disability simulations with 17 people with vision impairments to facilitate a discussion on this topic. The interviewees discussed ideas that suggest many paths can be explored to connect digital designers and disabled people, in general, to reduce reliance on simulations, and a change is needed within workplace processes, culture, and staffing to further support positive change. There are research opportunities to investigate establishing avenues for connecting digital designers and disabled people in a way that is beneficial to both groups.

著者
Garreth W.. Tigwell
Rochester Institute of Technology, Rochester, New York, United States
DOI

10.1145/3411764.3445620

論文URL

https://doi.org/10.1145/3411764.3445620

動画

会議: CHI 2021

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2021.acm.org/)

セッション: Understanding Accessibility

[A] Paper Room 01, 2021-05-11 17:00:00~2021-05-11 19:00:00 / [B] Paper Room 01, 2021-05-12 01:00:00~2021-05-12 03:00:00 / [C] Paper Room 01, 2021-05-12 09:00:00~2021-05-12 11:00:00
Paper Room 01
12 件の発表
2021-05-11 17:00:00
2021-05-11 19:00:00
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