Crowdsourcing Design Guidance for Contextual Adaptation of Text Content in Augmented Reality

要旨

Augmented Reality (AR) can deliver engaging user experiences that seamlessly meld virtual content with the physical environment. However, building such experiences is challenging due to the developer’s inability to assess how uncontrolled deployment contexts may influence the user experience. To address this issue, we demonstrate a method for rapidly conducting AR experiments and real-world data collection in the user's own physical environment using a privacy-conscious mobile web application. The approach leverages the large number of distinct user contexts accessible through crowdsourcing to efficiently source diverse context and perceptual preference data. The insights gathered through this method complement emerging design guidance and sample-limited lab-based studies. The utility of the method is illustrated by re-examining the design challenge of adapting AR text content to the user's environment. Finally, we demonstrate how gathered design insight can be operationalized to provide adaptive text content functionality in an AR headset.

著者
John J. Dudley
University of Cambridge, Cambridge, United Kingdom
Jason T.. Jacques
University of Cambridge, Cambridge, United Kingdom
Per Ola Kristensson
University of Cambridge, Cambridge, United Kingdom
DOI

10.1145/3411764.3445493

論文URL

https://doi.org/10.1145/3411764.3445493

動画

会議: CHI 2021

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2021.acm.org/)

セッション: Augmented Reality / Interacting with Text & Notes

[A] Paper Room 15, 2021-05-12 17:00:00~2021-05-12 19:00:00 / [B] Paper Room 15, 2021-05-13 01:00:00~2021-05-13 03:00:00 / [C] Paper Room 15, 2021-05-13 09:00:00~2021-05-13 11:00:00
Paper Room 15
12 件の発表
2021-05-12 17:00:00
2021-05-12 19:00:00
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